![]() ![]() Protection Warrior Vengeance DH Brewmaster Monk Guardian Druid Blood DK Subtlety Rogue Marksmanship Hunter * Havoc DH Frost DKĮnhancement Shaman Feral Druid Protection PaladinĪssassination Rogue Survival Hunter Unholy DK Outlaw Rogue Beast Mastery Hunter * Fury Warrior This can impact your choice in terms of what you want to play versus what’s optimal or overtuned. ![]() The Legendary system has been working out great overall but just like with Covenants, there are clear outliers for certain classes and specializations. Overall, I believe Covenants are working out better than how they were initially perceived, but there are no doubt areas that could definitely use some attention and work. For others, it feels like you’re forced to choose what’s best (or what’s “Flavor of the Month”), otherwise you’re playing suboptimally. For some players and specializations, this has allowed for versatility and customization with how they play. Shadowland’s Covenant system has shaken up PvP. We saw a few games go up to 60%+ dampening during the AWC! Games with multiple casters tend to be longer if defensive play is perfected, especially at higher ratings. Learn More With Our Shadowlands Gear GuideĪs far as pacing goes it is very fast - reminiscent of Wrath of the Lich King 100-0 pacing with a more wholesome approach to core class design. Rating inflation is very high for the first season of an expansion! I would not be surprised if we saw 3500+ rated players by the end of the season. This is more attainable than ever because of the high amount of participation on the ladder right now. As a PvPer, after a few months you’ll have a full set of 226 gear at 2100 rating, and a 232 weapon if you’re able to reach 2400 rating. Gearing via Conquest is deterministic again, with players participating in Mythic+ and Mythic Raiding having an advantage in terms of how quickly they can gear. Shadowlands Season 1: A Breath of Fresh Air ![]() Shadowlands Season 1 is shaping up to become one of the greatest, possibly the greatest first season of an expansion (especially for melee) in a long time. ![]()
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